mohamed salah writes: Setup and test human skin shader on the new real-time render engine EEVEE on blender 2.8 early build,on hp z400 workstation, and GeForce GTS 450 graphics card.
The post Time lapse: Human skin shader in Eevee appeared first on BlenderNation.
from BlenderNation https://www.blendernation.com/2018/06/13/time-lapse-human-skin-shader-in-eevee/
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