Chris Plush writes: In the third part of this step-by-step game modeling series I’ll show you how to bake a normal map for the knife using Blender. Whether you want to use this knife inside Blender or export it for a game engine like Unity or Unreal, I’ll show you how to make sure your […]

The post Creating a Combat Knife Game Asset – Part 3 – Baking Normal Maps appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/06/12/creating-a-combat-knife-game-asset-part-3-baking-normal-maps/
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