LIVENODING 1016 / AN Connecting Shapekeys With Drivers and Nodes
In this episode, I am sharing my method of connecting Shapekeys data from iPhone X Face Capture – Using Face Cap app, from source head into target head.

We all know DRIVERS in Blender is our key to connect live data between objects. I would like to also point out Animation Nodes in handling such matter using nodes more visually and a lot easier.

With FACE ANIMATION and all the shapekeys data, it becomes quite interesting when character have different number of shapekeys and naming system. So logically we need to find a method to make connecting the shapekeys simpler.

I wish everything can be automated, but for now semi-automated is good. Maybe in the future we can use machine learning to match face expressions?

Enjoy!

GITHUB:
https://github.com/enzyme69/blendersushi/issues/395

View on YouTube

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>