Michel Anders writes: Hi, In my ongoing quest to document the trade-offs in rendering I documented the costs and benefits in the several steps it takes to create a realistic tree that can be used in the middle distance. I aim to answer questions like how many particles does it take or how detailed should […]

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from BlenderNation https://www.blendernation.com/2018/05/20/realistic-trees-in-the-middle-distance/
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