Metin Seven takes a deep dive into 3D Coat and Zbrush retopology tools, comparing their results in detail. He works on his Blender Dyntopo model and shows how it’s improved at the end. I love the technique of freeform digital sculpting, as an alternative to polygon subdivision modeling. The workflow of digital sculpting feels very […]
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from BlenderNation https://www.blendernation.com/2018/04/23/3d-coat-vs-zbrush-auto-retopology-comparison/