Skuax writes: Hello, dear Blender’s Users. A little bit bored with photorealistic renders, i’m playing with real time GLSL blender node capabilitys. Here you can see a CrossHatch effect done with two seamless textures with Alpha. The Effect is done with a Dot Product on the normal vector of the object and the light vector […]

The post Real Time GLSL Crosshatches Shader appeared first on BlenderNation.

from BlenderNation https://www.blendernation.com/2018/04/14/real-time-glsl-crosshatches-shader/
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>