Jamesy writes: The recent demos of real time ray tracing have been creating quite a stir lately, particularly with Eevee looming to shake up Blender’s render engine lineup not to mention the game industry to boot. But as our article points out, real time ray tracing has been rolled out before, by nVidia and intel […]

The post [non-Blender] Reflections on Real Time Ray Tracing appeared first on BlenderNation.

from BlenderNation http://www.blendernation.com/2018/03/28/non-blender-reflections-on-real-time-ray-tracing/


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