Joshua Autumn writes: In this tutorial, you’ll learn how to create 2 unique displacements for glass materials like stained glass in Blender. We’ll also be showing some other cool results along the way. We’ll be using only the built-in texture nodes in Blender Cycles Render and with the maximum of 4 nodes.

The post 2 Unique Glass Displacement set ups in Blender appeared first on BlenderNation.

from BlenderNation http://ift.tt/2DDs8Bv
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>