How to make a creepy tunnel in Blender
In this tutorial we will be creating a creepy subterranean tunnel, vaguely inspired by the second season of Stranger Things.
We’ll be using a curve modifier to layout the basic shape, traditional displacement to further mould our tunnel and during the material stage we’ll be using adaptive micro-displacement to add in the fine detail.
Towards the end of the tutorial we’ll add in some tree roots and some volume scattering as finishing touches.

I have included some hi-res textures for free to go along with the tutorial which you can download from my website using the link below

If you enjoy my work please consider supporting me on Patreon

Music by BenSound

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