gabbitt writes: Workflow tutorial for creating a pillar game asset through sculpting and baking. Part 2 will come shortly looking at painting textures.

The post Tutorial: Create a Pillar Game Asset (1 of 2) appeared first on BlenderNation.

from BlenderNation


Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>