Martin Lindelöf writes: Live streaming when working on a low poly scene I call “Forest Clearing” This will be later imported into Unreal Engine. I will try to include Blender 2.80, for material creation. This is more casual, you can ask me questions in chat. We can learn blender tricks and tips from each others. […]

The post Live Stream: 'Forest Clearing' with Martin Lindelöf appeared first on BlenderNation.

from BlenderNation http://ift.tt/2gBlt1y
via IFTTT

Vastaa

Sähköpostiosoitettasi ei julkaista.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>