Martin Lindelöf writes: Live streaming when working on a low poly scene I call “Forest Clearing” This will be later imported into Unreal Engine. I will try to include Blender 2.80, for material creation. This is more casual, you can ask me questions in chat. We can learn blender tricks and tips from each others. […]

The post Live Stream: 'Forest Clearing' with Martin Lindelöf appeared first on BlenderNation.

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