Steve Lund writes: Learn how to achieve Realistic Interior Lighting in Part 6! We start by setting up an HDRI map and add some Light portals to control the light and reduce noise, then go on to UV Unwrap our objects and start on Materials! You’ll find all parts of this tutorial here.
The post Create a Modern Interior in Blender Part 6: Realistic Lighting appeared first on BlenderNation.
from BlenderNation http://ift.tt/2fPZwP7