monkeyhead writes: This video tutorial by MonkeyHead shows an easy way to create a flickering candle effect in the EEVEE viewport. The “candles” are just a translucent shader body with a point light inside the mesh. The light energy is driven by a scripted expression which is super fun to play around with. It’s simple […]

The post How to simulate Sub Surface Scattering in Eevee appeared first on BlenderNation.

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