Pixologic ZBrush: Making a Japanese Style Character Figure From Scratch – Pixologic Daisuke Narukawa – ZBrush 2021
Pixologic ZBrush: Mike T Artworks: Illustration by the Way of Sculpture – Mike Thompson – ZBrush 2021
Pixologic ZBrush: Top Tops Collection Day 3 – Paul Gaboury & Joseph Drust Featuring Various Professional Artists
Pixologic ZBrush: Top Tops Collection Day 2 – Paul Gaboury & Joseph Drust Featuring Various Professional Artists
Pixologic ZBrush: Top Tops Collection Day 1 – Paul Gaboury & Joseph Drust Featuring Various Professional Artists
Pixologic ZBrush: Lion-Arts: Sculpting & 3D Printing Iconic Characters – Daniel Enrique De León – ZBrush 2021
Pixologic ZBrush: DESIGNING DYNAMIC PROTOTYPES FOR FUNCTIONAL ROBOTS – Will Huff – ZBrush Summit 2020
Pixologic ZBrush: Creating Clean Topology using Booleans, ZRemesher and ZModeler – ZBrush Top Tips – Stephen Anderson
Pixologic ZBrush: ADDITIVE AND SUBTRACTIVE MANUFACTURING & DIGITAL WORKFLOW MOLDMAKING – Andrew Clement
Pixologic ZBrush: HASBRO PRESENTS: SCULPTING A GALAXY FAR, FAR AWAY… – Paul Bennett & Tom Rego – ZBrush Summit 2020
Pixologic ZBrush: WAYNE BARLOWE’S DAGGERWRIST BROUGHT TO THE THIRD DIMENSION – Steven Saunders – ZBrush Summit 2020
Pixologic ZBrush: ZBRUSH IN EDUCATION – Louie Tucci, Jason Pinsker, Valentin Erbuke, & Ethan Price – ZBrush Summit
Pixologic ZBrush: AN INSIGHT INTO DIGITAL SCULPTING FOR PHYSICAL PRODUCTION – James W. Cain & Monster City Studios
Pixologic ZBrush: Using Live Booleans to Create Keys / Articulation for 3D Printing – ZBrush Top Tips – Aiman Akhtar
Pixologic ZBrush: Using Layer Brush & Morph Target to Create Skin Details – ZBrush Top Tips – Daniele Angelozzi
Pixologic ZBrush: Making Cool Sneakers Using Extract ZRemesh and ZModeler – ZBrush Top Tips – Deryck Pelegrini
Pixologic ZBrush: Use Extract, Draw size, Polygroup by Normals in Your Workflow! – ZBrush Top Tips – Franco Carlesimo
Pixologic ZBrush: Costume Edge Detailing with Frame Curves and IMM Brushes – ZBrush Top Tips – Maddie Spencer
Pixologic ZBrush: Custom Fold and Wrinkle Alphas to Detail Simulated Cloth – ZBrush Top Tips – Pablo Munoz Gomez