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Avainsana: BlenderNation

Sketchfab Store leaves beta, get 10% off [$]

The ins and outs of low poly design

The Art of Steve Earl

Blender for Blogs: Greenscreen Removal

Ossim – Rigid body simulation baking tool [$]

Status Bar (& Quick Favorite Tips!) – Blender 2.8 Code Quest

Blender Tutorial : Curves and Stroke Effects (2.8)

NASA Switches from Blend4Web to Verge3D [$]

The Art of Bohdan Lvov

CC_Hair – Custom Hair Shader

Quick Favorites – Blender 2.8 Code Quest

”Is time travel going to be incorporated into Blender 2.8?”

The Art of Roman Volkov

Blender Conference 2018 Tickets are now Available

TexTools 1.3.0 is out!

Realistic Lighting – Blender Tutorial

END OF THE QUEST! with Dalai – Blender Today Live

Intermediate Tutorial: How to Model a Low-Poly Rigged Treasure Chest

BlendRend2 – A Multi-Blend Batch Renderer For Blender

BlenderNation hits 14,000 articles

Western Ghost Town

Modeling a chess piece for beginners

Creating a soothing lake scene

JAARON – A luxury Jewellery brand using Blender for prodution and advertising

My favourite Blender Art on Sketchfab: 2018, week 26

Combat Knife Game Asset – Part 4 – Texturing

Blender used in Hybrid Studio pipeline

Hollywood ”Airbrush” Effect

Create Realistic Simulated Rain Puddles in Blender – CGC Weekly #12

Facial Reconstruction of Santa Rosa de Lima by Cícero Moraes

Yuditya Afandi: ”I Still Believe in Heroes”

Short film: Computer Visions 2

How to quickly create ’glowing edges’

The Art of Josh Rizzo

Tutorial: Sci-fi Door Blender 2.79

EVERYTHING NODES – Blender 2.8 Code Quest

Tutorial: Cartoon/Pencil Sketch Effect

New on Blender Artists: Grid View

How to improve your interior scenes

Short film: Estrellita (Little Star)

Blender at Annecy 2018

Blender Tutorial: Vaporwave Sunset

Blender Speed Modeling Low Poly Lantern

Why I Switched From Modo To Blender

Don’t miss this tool! Blender Quick Tips

ACXT3R – Armory 3D community shooter

Pirl Charger, developed and visualized in Blender

Texture Haven is live!

Blend Swap Needs Help

Intermediate Tutorial: How to Model Low-Poly Forest Game Assets

Creating a crowd in Blender and Makehuman

Create Realistic Nature in Blender (Graswald Add-on) [$]

The Art of James O’Brien (Vadim Ignatiev) in Real-Time

Office Pack – Stationeries [$]

Would you like some Tea?

The Art of James Benson

The Blender Foundation’s YouTube channel is back!

Rank 3 Police Unit: Project download

Limbo – Kickstarter Product video rendered in EEVEE

Model a desert background using modifiers – Cycles

Interview with Paulina Kochanowicz about Blender for ArchViz

Armory3d Tutorial : Thridperson Camera Controller

Twitch: Creating an old Pistol

Blender Foundation YouTube Update: Video.blender.org

How to Model a Fantasy-Style Scene

The Art of Mark Newnham

How to use Basic Texture Maps

UI & Cycles Improvements! – Blender Today Live

Blender Foundation YouTube Update

Getting Started with the Armory Game Engine

All about the Corrective Smooth modifier – Blender tutorial

Making for Andy Pirki ’Painting’

How to make a beautiful scene

My favourite Blender Art on Sketchfab: 2018, week 25

Digital Matte Painting: Skyfort (Compositor)

Livestream – Monster Walk cycle animation in blender

BPUP: Blender Pause and Unpause!

Blender Tutorial: Blender and a bad Greenscreen

Graswald – Professional Grass, Weeds & Moss for Blender [$]

YouTube Broke the Blender Foundation’s Channel

How to unwrap shere for texture presentation?

CW Eye – A Procedural Eye Material for Blender [$]

Cenda Tools

Armory3d PBR Substance Painter materials

Interview: Jonas Melin’s Arts Program story

Blender 2.79 Cycles, Grass Render How To

Making Collapsing Tower Simulations in Blender – CGC Weekly #11

UPDATE: Instant Meshes Remesh (UI support)

Simulate and Render Smoke and Fire in Blender Cycles

Tutorial: Custom HDR Images

Blender 2.8 Preview – Pie Menus are Default now – The properties Layout is Responsive – TAB for Edit Mode is Back!

Armory3D Tutorial : Thirdperson Player Controller

Tutorial: Creating Motion Graphics Tron Style

Instant Meshes Remeshing Add-on

How To Bring Your Blender Assets Alive In Godot

Retopology of a Game Asset

Modeling with Speed: The best way to make Transformations in Blender

Editable Low Poly Asset and Procedural Sky [$]

Time lapse: Human skin shader in Eevee

The Art of Beyond 3D

Star Wars CGI shot – Blender workflow overview

Blender SIGGRAPH 2018 Call for Participants

Animation Nodes Tutorial – Abstract Twisty Arch

Blender Meetup Amsterdam ”Bring your sorrows”, June 22

B-PDX’s 16th June 2018 Meeting

Creating a Combat Knife Game Asset – Part 3 – Baking Normal Maps

Making of a game animation

Alternate Workflows for Cutting Footage

The Art of smili_

Doorway to another World

CG-Lion Wood Presets Pack 1.0 [$]

Temporary Email Issues – Solved

Blender developers meeting notes – 2018-06-11

MassFx- Dynamic Pile Generator [$]

3D Scanning with a Drone? – CGC Weekly #10

Help, I cannot scale anymore! – Manipulate Centers Only Explained

My favourite Blender Art on Sketchfab: 2018, week 24

Blender Sighting – AMD Ryzen Threadripper Booth at Computex 2018

Rendering using the cloud, Laptops and remote Workstations

Tutorial: Animating Procedural Clouds

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