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Pixologic ZBrush: ZBrush 2019 – Mike T Artworks: Illustration by the Way of Sculpture with Mike Thompson – Episode 32

Stylized Magic Cauldron – Blender, Zbrush, Substance Painter

Unity: Future mobility, smart cars and autonomous driving – Unite Copenhagen

Unity: How to generate game character behaviors using AI and ML – Unite Copenhagen

masterxeon1001: #hardops – Alt + V+ / Export

Unity: Unity Simulation’s game testing solution – Unite Copenhagen

Unity: Increase iteration speed from beginning to launch – Unite Copenhagen

Unity: The benefits of running simulations in the cloud – Unite Copenhagen 2019

QUICKDRAW! Grease Pencil Modeling Tool

Behind the Scenes: Tyrannosaurus rex Life Reconstruction

Adidas Joins Blender Development Fund

How to promote your products on BlenderNation and Blender Artists [$, promoted]

Blender 2.8 Addon Review: Welder (Free)

Mech Generator for Blender 2.8

HDR_ProStudio for Blender 2.8 – FREE plugin + source code

Can you really make a living as a Blender Artist?

masterxeon1001: #hardops – Curium Update1

PETA commercial made fully in Blender

Developer Meeting Notes: October 14, 2019

Create a Base mesh for Sculpting with Blender 2.81

Jayanam: Blender 2.8 Base Mesh for Sculpting

Reminder: Suzanne Awards 2019 Deadline – Oct 17

A recent free gift from NASA for the 3D community

Pixologic ZBrush: ZBrush 2019 – Sculpting Stylized Characters with Shane Olson – Episode 99

How to Quickly Texture Clothing using Blender and Substance Painter

Blender: 2.81 BETA // 2.82 ALPHA ? Blender Today Live #79

Blender Today Live #79: 2.81 BETA // 2.82 ALPHA ?

Unity: Overview of Havok Physics in Unity – Unite Copenhagen

Unity: What’s ahead for film and animation with Unity 2020 – Unite Copenhagen

Unity: Bringing 2D characters to life with sprite rigging – Unite Copenhagen

Unity: Mesh sculpting for realistic terrain features – Unite Copenhagen

Unity: ProBuilder tips and tricks – Unite Copenhagen

Unity: Extending the Editor with UIElements – Unite Copenhagen

Unity: Real-time CG animation: Unpacking the Sherman project – Unite Copenhagen

Unity: Unity asset workflows for film and animation pipelines – Unite Copenhagen

Unity: New 2D graphics features – Unite Copenhagen

Unity: Improve your workflows with Presets – Unite Copenhagen

FlippedNormals: How to Improve Your 3D Sculpting Super Fast

Warren Marshall: Practical Booleans : More Steak, Less Sizzle

Unity: Extending the Animation Rigging package with C# – Unite Copenhagen

Unity: Introducing Animation Rigging for 2019.3 – Unite Copenhagen

Unity: How to create photorealistic representations using Unity’s HDRP – Unite Copenhagen

Behind the Scenes: A Place of Peace and Rest

New video by CG Sky on YouTube

Blender Rookie: Sand Man’s Final Stand – Molecular Script Blender 2.8

Chris’ Tutorials: How to Add Effects to Multiple Clips with One Adjustment Clip – DaVinci Resolve 16 Tutorial

Sculpting Franana, Banana Frankenstein

Unity: Introducing the new Input System – Unite Copenhagen

Unity: Introducing the new Input System – Unite Copenhagen

Godot team unveils Godot 3.2

My favourite Blender Art on Sketchfab: 2019, week 42

BlendFab Sync Package brings over 35,000 3D assets to your Blender [$]

Chris’ Tutorials: Todoist – How to Make a Prioritized List with Nested Sub Tasks – Tutorial

Blender Grease Pencil Tips #2 Coloring

Pixologic ZBrush: ZBrush 2019 – Creating on the Fly with ZBrush! with Miguel Guerrero – Episode 4

Procedural Textures Pack – Bricks [$]

Rays Render, extreme fast one-click rendering service – $30 free credit [$]

Announcing Blender Artists User Portfolios

Darkfall VFX Nodes Add-on (Version 1.4)

Atomic Data Manager cleans up your .blend files (free)

3D Nebula Generator Update [$]

masterxeon1001: #b3d – QuadRemesher Addon

Chipper Videos: Blender 2 80 Tutorial: How To Create An Unbreakable Swinging Ball And Chain.

Blender 2.8 Tutorial: Utilizing the By-Gen addon for an organic mesh

Top Tips in Blender 2.8 You Probably Didn’t Know

How to Exactly Match Lighting with Eevee & Cycles

Making a Flying Spaceship in Blender 2.8

Time-lapse: Sculpting ’Pepper’

Pixologic ZBrush: 2019 ZBrush Summit – Newt Studios Full Presentation

Blender Spotlight : Unofficial News 11th October 2019

Behind The Scenes: Casio G-Shock MT-G B-1000

Unity: Busting mobile user acquisition myths – Unite Copenhagen

Unity: Best practices for distributing a mobile game – Unite Copenhagen

Unity: Monetizing in a privacy-friendly way – Unite Copenhagen

Unity: Optimizing your game post-launch | Triangle Studios – Unite Copenhagen

Unity: How FuturePlay increased earnings using GameTune – Unite Copenhagen

Unity: Start monetizing with Unity Ads – Unite Copenhagen

Unity: Take your game to new markets with the Unity Distribution Portal – Unite Copenhagen

Unity: Player engagement: The right KPIs for your game – Unite Copenhagen

Make Cities with Blender – Lazy Tutorials

CG Boost: Blender 2.8 Beginner Tutorial – Part 15: Cycles Rendering (final part)

Jayanam: Unity UI Panel Fade Tutorial

Best of Blender Artists: 2019, week 41

I made my own surgical guide using OrtogOnBlender!

New one-button SketchUp style rendering add-on [$, promoted]

Import 3D DWG (Auto-CAD) files in to blender

Pixologic ZBrush: [ES-MX) ZBrush 2019 – Creación de Criaturas & Personajes con Óscar Trejo – Episode 40

Outrun Visualizer Intermediate Tutorial

FlippedNormals: Top Tips in Blender 2.8 You Probably Didn’t Know

Gabriel Aguiar Prod.: Indie Game Devlog #03 – New Mechanic, Cutscenes and 1st Enemy

Blender Add-ons: OD Copy & Paste External (free)

Beginner Texturing Painting Tutorial: Getting Started

Cg-Lion Basic Shading Collection 1.0 [$]

Pixologic ZBrush: ZBrush 2019 – Character Design & Conspiracy Theory with Matt Thorup ”Redbeard” – Episode 21

Advanced Physics Simulations With Molecular Particles And Cubesurfer

Steam Engineering explained using a animated traction engine

Pixologic ZBrush: ZBrush 2019 – Character and Creature Concept Sculpting with Ashley A. Adams – Episode 91

Sketchzombie: Intro to Digital Sculpting preview

3D Model Haven is coming!

Unity: Maximizing visual fidelity in VR: HDRP support – Unite Copenhagen

Behind the Scenes: Gloom

Unity: Overview of physics in DOTS – Unite Copenhagen

Unity: The science behind the UIElements Renderer – Unite Copenhagen

Unity: Optimizing GPU performance of RAID: Shadow Legends – Unite Copenhagen

Unity: Bringing Call of Duty to mobile – Unite Copenhagen

Unity: Getting started with Burst – Unite Copenhagen

Unity: Using Entity Command Buffers – Unite Copenhagen

Unity: Improve your performance using Intel’s GPAs – Unite Copenhagen

Unity: Options for Entity interaction – Unite Copenhagen

Unity: Intrinsics: Low-level engine development with Burst – Unite Copenhagen

Unity: Optimize your game with the Profile Analyzer – Unite Copenhagen

Unity: Overview of Havok Physics in Unity – Unite Copenhagen

Quad Remesher Add-on Test [$, free trial]

Learn Color Grading: 15 Myths Busted – Davinci Resolve

Ultra Material Saving System: New materials batch save experience [$, promoted]

Sculpting Joker (2019) with Hair Particles

New Grease Pencil Blender 2.80 Free Samples

BlenderKit updates in Blender 2.81

Better Camera Shots in Blender 2.8 [$]

Unity: Making Particles in Unity 2019! (Beginner Friendly Tutorial)

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