Pixologic ZBrush:
ZBrush 2019 – Mike T Artworks: Illustration by the Way of Sculpture with Mike Thompson – Episode 32
Stylized Magic Cauldron – Blender, Zbrush, Substance Painter
Unity:
Future mobility, smart cars and autonomous driving – Unite Copenhagen
Unity:
How to generate game character behaviors using AI and ML – Unite Copenhagen
masterxeon1001:
#hardops – Alt + V+ / Export
Unity:
Unity Simulation’s game testing solution – Unite Copenhagen
Unity:
Increase iteration speed from beginning to launch – Unite Copenhagen
Unity:
The benefits of running simulations in the cloud – Unite Copenhagen 2019
QUICKDRAW! Grease Pencil Modeling Tool
Behind the Scenes: Tyrannosaurus rex Life Reconstruction
Adidas Joins Blender Development Fund
How to promote your products on BlenderNation and Blender Artists [$, promoted]
Blender 2.8 Addon Review: Welder (Free)
Mech Generator for Blender 2.8
HDR_ProStudio for Blender 2.8 – FREE plugin + source code
Can you really make a living as a Blender Artist?
masterxeon1001:
#hardops – Curium Update1
PETA commercial made fully in Blender
Developer Meeting Notes: October 14, 2019
Create a Base mesh for Sculpting with Blender 2.81
Jayanam:
Blender 2.8 Base Mesh for Sculpting
Reminder: Suzanne Awards 2019 Deadline – Oct 17
A recent free gift from NASA for the 3D community
Pixologic ZBrush:
ZBrush 2019 – Sculpting Stylized Characters with Shane Olson – Episode 99
How to Quickly Texture Clothing using Blender and Substance Painter
Blender:
2.81 BETA // 2.82 ALPHA ? Blender Today Live #79
Blender Today Live #79: 2.81 BETA // 2.82 ALPHA ?
Unity:
Overview of Havok Physics in Unity – Unite Copenhagen
Unity:
What’s ahead for film and animation with Unity 2020 – Unite Copenhagen
Unity:
Bringing 2D characters to life with sprite rigging – Unite Copenhagen
Unity:
Mesh sculpting for realistic terrain features – Unite Copenhagen
Unity:
ProBuilder tips and tricks – Unite Copenhagen
Unity:
Extending the Editor with UIElements – Unite Copenhagen
Unity:
Real-time CG animation: Unpacking the Sherman project – Unite Copenhagen
Unity:
Unity asset workflows for film and animation pipelines – Unite Copenhagen
Unity:
New 2D graphics features – Unite Copenhagen
Unity:
Improve your workflows with Presets – Unite Copenhagen
FlippedNormals:
How to Improve Your 3D Sculpting Super Fast
Warren Marshall:
Practical Booleans : More Steak, Less Sizzle
Unity:
Extending the Animation Rigging package with C# – Unite Copenhagen
Unity:
Introducing Animation Rigging for 2019.3 – Unite Copenhagen
Unity:
How to create photorealistic representations using Unity’s HDRP – Unite Copenhagen
Behind the Scenes: A Place of Peace and Rest
New video by CG Sky on YouTube
Blender Rookie:
Sand Man’s Final Stand – Molecular Script Blender 2.8
Chris’ Tutorials:
How to Add Effects to Multiple Clips with One Adjustment Clip – DaVinci Resolve 16 Tutorial
Sculpting Franana, Banana Frankenstein
Unity:
Introducing the new Input System – Unite Copenhagen
Unity:
Introducing the new Input System – Unite Copenhagen
Godot team unveils Godot 3.2
My favourite Blender Art on Sketchfab: 2019, week 42
BlendFab Sync Package brings over 35,000 3D assets to your Blender [$]
Chris’ Tutorials:
Todoist – How to Make a Prioritized List with Nested Sub Tasks – Tutorial
Blender Grease Pencil Tips #2 Coloring
Pixologic ZBrush:
ZBrush 2019 – Creating on the Fly with ZBrush! with Miguel Guerrero – Episode 4
Procedural Textures Pack – Bricks [$]
Rays Render, extreme fast one-click rendering service – $30 free credit [$]
Announcing Blender Artists User Portfolios
Darkfall VFX Nodes Add-on (Version 1.4)
Atomic Data Manager cleans up your .blend files (free)
3D Nebula Generator Update [$]
masterxeon1001:
#b3d – QuadRemesher Addon
Chipper Videos:
Blender 2 80 Tutorial: How To Create An Unbreakable Swinging Ball And Chain.
Blender 2.8 Tutorial: Utilizing the By-Gen addon for an organic mesh
Top Tips in Blender 2.8 You Probably Didn’t Know
How to Exactly Match Lighting with Eevee & Cycles
Making a Flying Spaceship in Blender 2.8
Time-lapse: Sculpting ’Pepper’
Pixologic ZBrush:
2019 ZBrush Summit – Newt Studios Full Presentation
Blender Spotlight : Unofficial News 11th October 2019
Behind The Scenes: Casio G-Shock MT-G B-1000
Unity:
Busting mobile user acquisition myths – Unite Copenhagen
Unity:
Best practices for distributing a mobile game – Unite Copenhagen
Unity:
Monetizing in a privacy-friendly way – Unite Copenhagen
Unity:
Optimizing your game post-launch | Triangle Studios – Unite Copenhagen
Unity:
How FuturePlay increased earnings using GameTune – Unite Copenhagen
Unity:
Start monetizing with Unity Ads – Unite Copenhagen
Unity:
Take your game to new markets with the Unity Distribution Portal – Unite Copenhagen
Unity:
Player engagement: The right KPIs for your game – Unite Copenhagen
Make Cities with Blender – Lazy Tutorials
CG Boost:
Blender 2.8 Beginner Tutorial – Part 15: Cycles Rendering (final part)
Jayanam:
Unity UI Panel Fade Tutorial
Best of Blender Artists: 2019, week 41
I made my own surgical guide using OrtogOnBlender!
New one-button SketchUp style rendering add-on [$, promoted]
Import 3D DWG (Auto-CAD) files in to blender
Pixologic ZBrush:
[ES-MX) ZBrush 2019 – Creación de Criaturas & Personajes con Óscar Trejo – Episode 40
Outrun Visualizer Intermediate Tutorial
FlippedNormals:
Top Tips in Blender 2.8 You Probably Didn’t Know
Gabriel Aguiar Prod.:
Indie Game Devlog #03 – New Mechanic, Cutscenes and 1st Enemy
Blender Add-ons: OD Copy & Paste External (free)
Beginner Texturing Painting Tutorial: Getting Started
Cg-Lion Basic Shading Collection 1.0 [$]
Pixologic ZBrush:
ZBrush 2019 – Character Design & Conspiracy Theory with Matt Thorup ”Redbeard” – Episode 21
Advanced Physics Simulations With Molecular Particles And Cubesurfer
Steam Engineering explained using a animated traction engine
Pixologic ZBrush:
ZBrush 2019 – Character and Creature Concept Sculpting with Ashley A. Adams – Episode 91
Sketchzombie:
Intro to Digital Sculpting preview
3D Model Haven is coming!
Unity:
Maximizing visual fidelity in VR: HDRP support – Unite Copenhagen
Behind the Scenes: Gloom
Unity:
Overview of physics in DOTS – Unite Copenhagen
Unity:
The science behind the UIElements Renderer – Unite Copenhagen
Unity:
Optimizing GPU performance of RAID: Shadow Legends – Unite Copenhagen
Unity:
Bringing Call of Duty to mobile – Unite Copenhagen
Unity:
Getting started with Burst – Unite Copenhagen
Unity:
Using Entity Command Buffers – Unite Copenhagen
Unity:
Improve your performance using Intel’s GPAs – Unite Copenhagen
Unity:
Options for Entity interaction – Unite Copenhagen
Unity:
Intrinsics: Low-level engine development with Burst – Unite Copenhagen
Unity:
Optimize your game with the Profile Analyzer – Unite Copenhagen
Unity:
Overview of Havok Physics in Unity – Unite Copenhagen
Quad Remesher Add-on Test [$, free trial]
Learn Color Grading:
15 Myths Busted – Davinci Resolve
Ultra Material Saving System: New materials batch save experience [$, promoted]
Sculpting Joker (2019) with Hair Particles
New Grease Pencil Blender 2.80 Free Samples
BlenderKit updates in Blender 2.81
Better Camera Shots in Blender 2.8 [$]
Unity:
Making Particles in Unity 2019! (Beginner Friendly Tutorial)