The VFX Process Podcast #27 | Jamie chats with Rik Schutte about his experience directing Blender’s latest open movie project, ”WING IT!”.
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Crafted entirely within Blender, ”WING IT!” introduces a captivating 2D animation style that was brought to life by using an early build of Grease Pencil 3.0 (rumored to have ’Geometry Nodes’ built in).
Rik delves deep into the production and 2D animation style of ”WING IT!”, sharing insights into the creative process, how he handled directing for the first time, and the Blender Grease Pencil innovation that distinguishes this project.
Rik was previously an animator for Sony and reveals his experience working on ’Spider-Man: Into The Spider-Verse.’
This episode is a unique window into animation, directing, and what it’s like to work for Blender Studios.
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MUSIC: Motion Array – https://motionarray.com/
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🎬 https://youtu.be/u9lj-c29dxI?si=Hh52hZkY_WS51MlJ
/>🌐 Learn more about Blender Open Movies: https://studio.blender.org/films/
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⏰TIMECODES⏰
00:00 – INTRO
01:23 – ’WING IT!’ THE START
04:20 – ’WING IT!’ THE PITCH
05:56 – ’WING IT!’ DEVELOPMENT & STYLE
07:56 – GREASE PENCIL 3
10:12 – ’WING IT!’ DIRECTING & TECHNICAL ISSUES
14:25 – ’WING IT!’ THE STORY
15:32 – STARTING IN THE INDUSTRY
18:18 – SPIDER-MAN: INTO THE SPIDER-VERSE
22:59 – INDUSTRY ADVICE
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This video is NOT sponsored. some product links are affiliate links which means if you buy something we will receive a small commission.
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