In this lesson I’ll show you how to implement s 3D 3rd person playable character in Godot from a rigged, animated 3D model in Blender. The player in our game now will be a 3D robot which can walk/run, jump, and idle!
Thanks for watching! Here are the video chapter timecode links:
– 0:00 – Video Intro
– 0:06 – Lesson Overview
– 0:44 – What we’re replacing of the player
– 1:18 – The Robot’s Source
– 3:19 – A Tour: The Robot in Blender
– 5:07 – Adding an Animation (Action)
– 13:39 – Exporting the Robot with Animations
– 15:27 – Adding the Robot (Replacing the Cube)
– 21:58 – Improving the Collision Shape
– 23:29 – Code: Robot Face the Right Direction
– 24:50 – Code: Trigger the Robot’s Animations!
– 29:43 – Testing it out!
– 31:26 – Recap: This Lesson’s Code
– 32:28 – Wrap-Up & Outro
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DOWNLOAD the Robot .blend file:
👉 https://borncg.itch.io/3d-platformer-robot-player-character
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Play and Download the Finished 3D Platformer Game Online Now!: https://borncg.itch.io/3d-platformer-game (use: Chrome/Edge/Firefox to play the web game version)
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*note: in this lesson I use Godot 4.1
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Visit this Godot 4 Beginners 3D Platformer Course playlist!:
https://www.youtube.com/playlist?list=PLda3VoSoc_TTp8Ng3C57spnNkOw3Hm_35
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Visit my Let’s Learn Blender! Tutorial Series playlist:
https://www.youtube.com/playlist?list=PLda3VoSoc_TQrLrt-voecHs0Mb5qzk2S3
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Nicolas from the band ’The Lazy Saviours’ created my Intro Jingle!
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