In this video, we check out Sanctus Library – a library of adjustable procedural materials for Blender that includes stones, tiles, wood, metals, and much more!
DOWNLOAD SANCTUS LIBRARY (Affiliate Link)
https://blendermarket.com/products/sanctus-library-addon—procedural-shaders-collection-for-blender?ref=369
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SANCTUS’ YOUTUBE CHANNEL
https://www.youtube.com/c/SanctusArt
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Add-On Links (Affiliate Links)
Scatter – http://www.thecgessentials.com/scatter
Flip Fluids – http://www.thecgessentials.com/flipfluids
Car and Transportation Rigged Vehicle Library – https://thecgessentials.com/Transportation
City Pack Cars Rigged Car Library – https://thecgessentials.com/CityPackCars
Curve Array Pro – https://thecgessentials.com/CurveArrayPro
Botaniqu Tree and Grass Library – https://thecgessentials.com/Botaniq
Open Street Map – https://thecgessentials.com/OSM
Curve Basher – https://thecgessentials.com/CurveBasher
Node Preview – https://thecgessentials.com/NodePreview
Tree Vegetation Library Add On – https://thecgessentials.com/vegetation
Decal Machine – https://thecgessentials.com/DecalMachine
Human Generator – https://thecgessentials.com/HumanGenerator
Fluent Stressless Modeling Tool – https://thecgessentials.com/Fluent
Fluent Materializer Material Creation Tool – https://thecgessentials.com/FluentMaterializer
Materialiq – Materials Library – https://thecgessentials.com/Materialiq
Traffiq Vehicle Library – https://thecgessentials.com/Traffiq
Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
TIMESTAMPS
0:00 – Introduction
0:47 – What’s contained in the add-on?
2:11 – Customizing materials with the node settings
2:41 – Complex material customization options
4:37 – Adding dust to the smart materials
5:39 – Stone material customization options
6:10 – Toon shaders
6:34 – Building materials with displacement
7:30 – Advanced settings for the building materials
8:45 – How to set up material displacement with Cycles