This Add-On makes setting up and running destructive physics simulations in Blender a breeze! Easily add particles, dust, and more, as well as automating the fracture process!
DOWNLOAD RBD LAB (Affiliate Link)
http://www.thecgessentials.com/rbdlab
SKETCHFAB MODEL CREDIT
Damaged Wall by Phillipp Busse
https://sketchfab.com/3d-models/damaged-wall-11616746d0ea4bd59a2d9cf9a2b2fdfa
Want to Support The CG Essentials?
http://www.patreon.com/thecgessentials
Add-On Links (Affiliate Links)
Scatter – http://www.thecgessentials.com/scatter
Flip Fluids – http://www.thecgessentials.com/flipfluids
Car and Transportation Rigged Vehicle Library – https://thecgessentials.com/Transportation
City Pack Cars Rigged Car Library – https://thecgessentials.com/CityPackCars
Curve Array Pro – https://thecgessentials.com/CurveArrayPro
Botaniqu Tree and Grass Library – https://thecgessentials.com/Botaniq
Open Street Map – https://thecgessentials.com/OSM
Curve Basher – https://thecgessentials.com/CurveBasher
Node Preview – https://thecgessentials.com/NodePreview
Tree Vegetation Library Add On – https://thecgessentials.com/vegetation
Decal Machine – https://thecgessentials.com/DecalMachine
Human Generator – https://thecgessentials.com/HumanGenerator
Fluent Stressless Modeling Tool – https://thecgessentials.com/Fluent
Fluent Materializer Material Creation Tool – https://thecgessentials.com/FluentMaterializer
Materialiq – Materials Library – https://thecgessentials.com/Materialiq
Traffiq Vehicle Library – https://thecgessentials.com/Traffiq
Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
TIMESTAMPS
0:00 – Introduction
0:18 – Add-On Location (Link in Notes Below)
1:02 – Fracturing your wall with RBD Lab
1:33 – Fracturing your wall with annotations in RBD Lab
2:44 – Adding rigid body physics to your wall
3:14 – Adding ground with RBD Lab
4:05 – Adjusting wall glue values (Keep the wall standing)
4:29 – Adding an object to interact with our wall
4:59 – Keyframing object movement
5:57 – Adjusting results by changing object glue values
8:02 – Baking simulation so we can add particles
8:33 – Adding debris particles
9:15 – Adding dust particles
10:48 – RBD Lab new version information