In this lesson I’ll show you how to create an on-screen ’Heads-Up Display’, which

Thanks for watching! Here are the video chapter timecode links:

– 0:00 – Video Intro
– 0:12 – Recap (of the last lesson)
– 0:35 – Lesson Overview
– 1:22 – Creating a Reusable HUD Scene
– 6:05 – Adding the HUD to Level 1
– 7:25 – Adding a Coin Image to the HUD
– 8:22 – Aside: Rendering the Coin in Blender
– 12:52 – Adding Test (a Label) to the HUD
– 14:30 – Using Custom Fonts in a Label
– 19:26 – Adding a Second Label for the Coin Count
– 20:36 – Coding the Coin Counter
– 26:14 – Making an Exported Variable (a Pointer to the HUD)
– 31:36 – Updating the HUD Count on Each Coin Collect
– 33:45 – Testing it out!
– 34:23 – Wrap-Up & Outro

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DOWNLOAD the HUD Coin Image:
👉 https://borncg.itch.io/hud-coin-image
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Play and Download the Finished 3D Platformer Game Online Now!: https://borncg.itch.io/3d-platformer-game (use: Chrome/Edge/Firefox to play the web game version)
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*note: in this lesson I use Godot 4.1
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Visit this Godot 4 Beginners 3D Platformer Course playlist!:
https://www.youtube.com/playlist?list=PLda3VoSoc_TTp8Ng3C57spnNkOw3Hm_35 />
Visit my Let’s Learn Blender! Tutorial Series playlist:
https://www.youtube.com/playlist?list=PLda3VoSoc_TQrLrt-voecHs0Mb5qzk2S3 />
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Nicolas from the band ’The Lazy Saviours’ created my Intro Jingle!
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