Animation rigs haven’t changed much over the years, especially if compared with the other tasks of a 3D pipeline. There’s no lack of significant research though, so what is holding rigs back?
Blender offers the opportunity to rethink how we approach characters: in this talk, Paolo Acampora walks through the making of a modern animation system.
”Revolutionizing Rigs: Modern widgets for Character Animation” by Paolo Acampora —
Learn more about Blender Conference 2023 at https://conference.blender.org/2023/
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