In this lesson I’ll show you how to add and setup materials onto mesh objects in your 3D Godot Game, and how to add and setup an environment, complete with a gradient sky, horizon, and ground. We’ll control the ambient light color and brightness in the scene, enable Screen-Space Reflections and Ambient Occlusion, as well as Anti-Aliasing in our project.

Thanks for watching! Here are the video chapter timecode links:

– 0:00 – Video Intro
– 0:07 – Overview
– 0:52 – Adding Materials to Mesh Objects
– 8:19 – Adding a Scene Environment
– 15:41 – Adjusting Scene Ambient Lighting
– 18:44 – Adjusting Materials from Blender
– 20:32 – Scene & Render Settings
– 25:42 – Review, Wrap-Up & Outro

Don’t forget to LIKE & SUBSCRIBE! 🥰 👍

*note: In this lesson I used Godot 4.1
#godotengine #gamedev

Play and Download the Finished 3D Platformer Game Online Now!: https://borncg.itch.io/3d-platformer-game (use: Chrome/Edge/Firefox to play the web game version)
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DOWNLOAD the .blend and .glb file of the coin!: https://borncg.itch.io/3d-coin-blend-and-glb
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Visit this Godot 4 Beginners: 3D Platformer Course playlist!:
https://www.youtube.com/playlist?list=PLda3VoSoc_TTp8Ng3C57spnNkOw3Hm_35 />
Visit my Let’s Learn Blender! Tutorial Series playlist:
https://www.youtube.com/playlist?list=PLda3VoSoc_TQrLrt-voecHs0Mb5qzk2S3 />
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Nicolas from the band ‘The Lazy Saviours’ created my Intro Jingle!
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