In this video, @MartinKlekner shows how to scatter 2D billboard trees onto your 3D landscapes in Blender. You will learn two workflows, using the Particle System and Geometry Nodes. Learn how to create 2D billboard trees in part 1 of the tutorial: https://youtu.be/6oNCCWslveM
⇨ Master 3D Environments course: https://www.cgboost.com/courses/master-3d-environments-in-blender
⇨ Blender Shortcut PDF (free): https://www.cgboost.com/resources
⇨ Project files of this tutorial: https://www.cgboost.com/resources
⇨ Blender Secrets E-book (affiliate): https://gumroad.com/a/436106355
⇨ Receive our latest Updates: https://cgboost.com/newsletter

LINKS
⇨ Landscape Breakdown: https://youtu.be/gtBDzAkjoQQ
⇨ 10 Tips for Creating Epic Landscapes in Blender: https://youtu.be/yBP5x87HNXE

CHAPTERS
00:00 – Intro
01:04 – Particle System setup
05:22 – Density with Weight Maps
08:54 – Geometry Nodes setup
14:14 – Orient towards camera

MARTIN’S SYSTEM
CPU: AMD Ryzen 9 5900X
GPU: GeForce RTX 3080
RAM: 64 GB

FOLLOW CG BOOST
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⇨ Web: https://cgboost.com/

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