Conrad Justin (https://sketchfab.com/ConradJustin) and Iggy (https://sketchfab.com/iggy-design) will talk about about optimization and overcoming limitations of the 3D art with examples from first semi-interactive short movie on the web, project SPARK: https://skfb.ly/oKB7X

Learn the limitations and use them to your advantage (optimizing, wacky solutions, cool discoveries),
Useful info for 3D artists who work on games and scenes that need to perform – restrictions of topology, lighting, animation, textures….

“Realtime 3D art limitations (interactive movie on the web)” by Conrad Justin and Igor Puškarić —

Learn more about Blender Conference 2023 at https://conference.blender.org/2023/

#BCON23 #b3d

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