Let’s color those sprinkles, and make this donut realistic
New parts released daily
In this video you’ll learn about random color values, render engines and how to use your GPU in Cycles.
The plate you’ll model as homework: https://www.poliigon.com/model/ceramic-plate-model-white-with-dark-specks/8110
===Links===
Blender Guru Discord: https://blenderguru.com/discord
Keyboard Shortcut Cheat Sheet: https://docs.google.com/document/d/1zPBgZAdftWa6WVa7UIFUqW_7EcqOYE0X743RqFuJL3o/edit?usp=sharing
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Industry Compatible Cheat Sheet (not mine, used with permission): https://www.dropbox.com/scl/fi/dboz7fuh0f5255n5ocrdl/BlenderKeymap-IndustryCompatible_v2.pdf?rlkey=2yxe23jev9y2qmdg7txrzy8ip&dl=0
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Blender Guru: http://www.blenderguru.com
Poliigon (My sister company): http://www.poliigon.com High-quality Models, Textures, HDRIs
=== Chapter Marks ===
0:00 Intro
1:21 Applying materials to multiple objects
2:33 Generating random values per materials
3:40 Converting values to colors
4:23 Constant interpolation
5:03 Appealing sprinkle colors
6:09 Making metallic sprinkles
9:03 Adjusting sprinkle roughness
10:30 Fly navigation
12:31 Understanding render engines
14:36 Cycles engine
16:17 GPU Rendering
17:54 AI Denoising
18:38 Computer too slow?
20:00 Choosing a GPU https://opendata.blender.org
20:48 Reseting the lamp location
22:07 Subsurface Scattering (SSS)
24:56 Adding SSS to sprinkles
===Follow me===
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