Creating realistic 3D environments for animation, movies and games is a highly sought-after skill. In this talk, Gleb will share the tips and tricks for creating authentic-looking, weathered environments and surfaces using real-world photos, photogrammetry software and Blender.
This talk is about:
* The tips and tricks for creating life-like 3D scenes within Blender
* Converting photos to 3D models and PBR materials (in Meshroom, Reality Capture and Blender)
* The tools and workflows for building the desolate and depressing environments
”Photorealistic Environments and Photogrammetry” by Gleb Aliaksandrau —
Learn more about Blender Conference 2023 at https://conference.blender.org/2023/
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