In this video, Louis du Mont (@ldm) shows how to create a simple rig for a hard-surface model, in this case a robot. We’ll look at how to use armatures, how to automate animation, and how to create a waveform display for a mouth.
⇨ Robotic Planet Blender Course: https://cgboost.com/courses/robotic-planet
LINKS
⇨ Download Project Files: https://cgboost.com/resources
⇨ Blender Hard-Surface Modeling Fundamentals: https://youtu.be/nsTjnQ067sw
⇨ Blender Launch Pad Course: https://www.cgboost.com/courses/blender-launch-pad
⇨ Blender Secrets E-book (affiliate): https://gumroad.com/a/436106355
⇨ Receive our latest Updates: https://cgboost.com/newsletter
CHAPTERS
00:00 – Intro
00:44 – Creating an armature
06:20 – Symmetrizing bones
08:27 – Parenting objects to bones
10:53 – Adding bone constraints
12:49 – Creating custom properties
16:02 – Creating mouth shader
22:36 – Using audio in shader
MY SYSTEM
CPU: AMD Ryzen 5900x
GPU: Nvidia RTX 3090
RAM: 64 GB
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