In this Godot 4 Lesson I cover the basics of Adding Simple Solid Objects (a Floor, and Blocks), Creating Reusable Objects that can be instanced, and running a Physics Simulation (to make the blocks fall and tumble in-game) in the game. Thanks for watching! Here are the video chapter timecode links:

– 0:00 – Video Intro
– 0:07 – Lesson Outline (what’s in this lesson)
– 0:47 – Opening & Importing a Project into the Project Manager
– 1:54 – Creating a Floor using 3 Nodes (Static Body 3D / Mesh Instance / Collision Shape 3D)
– 12:27 – Grouping Nodes of an Object Together
– 14:19 – Disabling Editor Environment & Lighting
– 14:48 – Adding a 3D Light Object / Node
– 16:37 – Creating a Reusable Block Object as its own scene.
– 22:05 – Adding Block Instances to the Game Level Scene
– 26:03 – Recap / Summary
– 26:56 – Changing / Updating All Block Instances
– 27:32 – Wrap-Up & Outro

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*note: In this video I use Godot 4.0.1
#godotengine #gamedev

Play and Download the Finished 3D Platformer Game Online Now!: https://borncg.itch.io/3d-platformer-game (use: Chrome/Edge/Firefox to play the web game version)
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Visit this Godot 4 Beginners: 3D Platformer Course playlist!:
https://www.youtube.com/playlist?list=PLda3VoSoc_TTp8Ng3C57spnNkOw3Hm_35 />
Visit my Let’s Learn Blender! Tutorial Series playlist:
https://www.youtube.com/playlist?list=PLda3VoSoc_TQrLrt-voecHs0Mb5qzk2S3 />
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Nicolas from the band ‘The Lazy Saviours’ created my Intro Jingle!
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