Talking about SDF modeling.
Optimize your scenes: https://blendermarket.com/products/nview-v3?ref=94 />Free Addon: https://github.com/semagnum/light-painter
Spencer Magnusson: https://linktr.ee/spencermagnusson

João Desager: https://twitter.com/JohnKazArt

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00:00 – Signed Distance Fields
00:49 – What Are SDFs?
02:44 – What About Polygons?
03:43 – Other Ways to Think
05:13 – Modeling Issues
05:59 – Looking for Alternatives
07:01 – Similarities to Other Techniques
09:10 – The Strength of the Method
11:49 – Keeping Track
14:03 – Native Integration
14:33 – Sponsor and Free Addon
16:58 – Closing Thoughts

Peer reviewed by:
https://www.youtube.com/@Just3DThings
https://www.youtube.com/@CartesianCaramel

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