In this video, we talk about how to create a procedural rust shader in Blender, which can make your models look rusty!

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0:00 – Introduction
0:13 – Setting up your workspace
0:36 – Adding a material and making it metallic
1:26 – Adding rust/damage to your object with bump and noise
2:30 – Controlling the rust/damage location with a color ramp node
3:55 – Adjusting rust size and roughness
4:50 – Setting up our shader to be applied to any object
6:18 – Making the non-damaged metal more realistic
8:11 – Adding a rust color to our rust shader
10:50 – Making rusty areas more bumpy
11:45 – Adding a transition color between rust and undamaged materials
13:16 – Adjusting size and location of your rust
13:42 – Other Blender material node tutorials


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