Lets make some materials!
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In this video we’ll walk through the basics of setting up some simple lighting and adding materials to objects using only the principled shader in Blender, using the Cycles render engine. This tutorial covers the basics you need to get started using materials in Blender. Use these techniques to create a whole range of materials including metals, glass, plastics, and more.

Deer skull:
https://3d.si.edu/object/3d/white-tailed-deer-skull-and-mandible:fcc69841-d8be-4103-be0f-143e374c9ce6

Whole setup w/ lighting and color changing skull [seen in first 20s] is on Patreon. [Includes ball and chair]

Find me online at DERRK.COM

Patreon [tutorial files]
https://www.patreon.com/derekelliott
Instagram [more regular updates + extra content]
https://www.instagram.com/derekjelliott/
Behance [more work]
https://www.behance.net/derekelliott

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