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In this video we’ll go step by step to create a relatively simple fabric shader in Blender. From there we’ll add in a particle system to add some fuzz to it. At the end of the video I’ll also show how we can use Blender’s Cloth Simulation to set up a backdrop object for use in product rendering and more. Don’t miss this one!

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00:00 – Intro
00:30 – Getting Started
01:08 – Basic Shader Settings
02:18 – Magic Texture
05:19 – Wave Texture
08:15 – Noise Texture
12:02 – Fuzz [Particle System]
14:55 – Fuzz Material
18:19 – Cloth Simulation
22:36 – Frame the Shot and Save the Shape!


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