FABRIC TIME!
Head to https://squarespace.com/derrk to save 10% off your first purchase of a website or domain using code derrk

In this video we’ll go step by step to create a relatively simple fabric shader in Blender. From there we’ll add in a particle system to add some fuzz to it. At the end of the video I’ll also show how we can use Blender’s Cloth Simulation to set up a backdrop object for use in product rendering and more. Don’t miss this one!

Find me online at DERRK.COM

Patreon [tutorial files]
https://www.patreon.com/derekelliott
Instagram [more regular updates + extra content]
https://www.instagram.com/derekjelliott/
Behance [more work]
https://www.behance.net/derekelliott

00:00 – Intro
00:30 – Getting Started
01:08 – Basic Shader Settings
02:18 – Magic Texture
05:19 – Wave Texture
08:15 – Noise Texture
12:02 – Fuzz [Particle System]
14:55 – Fuzz Material
18:19 – Cloth Simulation
22:36 – Frame the Shot and Save the Shape!

Vastaa

Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>