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# Blender Today #218 – 2023-02-20
* New t-shirts in Blender Store! https://store.blender.org/product-category/shirts/
* Blender 3.5 Beta! https://www.artstation.com/nickyblender
Animation
* Animation: Add ”Frame Channel” operators – https://projects.blender.org/blender/blender/commit/d7dd7ee2
* Animation: Clamp V2D so keyframes cannot go offscreen – https://projects.blender.org/blender/blender/commit/cb95f8ae
Asset Browser
* Asset Browser: Add separator line & icon padding for import method menu – https://projects.blender.org/blender/blender/commit/5bac672e
* Asset Browser: Hide import method menu for essentials – https://projects.blender.org/blender/blender/commit/e3b5a2ae
* Asset Browser: Rename ”Import Type” to ”Import Method” – https://projects.blender.org/blender/blender/commit/972f58c4
Assets
* Assets: Preference for default import method for an asset library – https://projects.blender.org/blender/blender/commit/ae84a295
* Assets: show all assets by default instead of current file – https://projects.blender.org/blender/blender/commit/7ba59c8a
* Assets: bundle Essentials with Blender – https://projects.blender.org/blender/blender/commit/b3fb73f3
* Assets/UI: Use UI-list for asset library preferences UI – https://projects.blender.org/blender/blender/commit/0d798ef5
Constraints
* Constraints: use a dimensionless unit prop for Maintain Volume – https://projects.blender.org/blender/blender/commit/52155432
Curves
* Add select more/less – https://projects.blender.org/blender/blender/commit/55843cd6
* Add remove_selection function – https://projects.blender.org/blender/blender/commit/47934b5c
* Replace quick fur operator, add to add menu – https://projects.blender.org/blender/blender/commit/4387dbf0
* move edit mode out of experimental – https://projects.blender.org/blender/blender/commit/35cde8b5
* Add delete operator to edit mode – https://projects.blender.org/blender/blender/commit/3807a098
* add Curve Parameter Falloff to comb brush – https://projects.blender.org/blender/blender/commit/ddc6815b
* Add transform tools to toolbar – https://projects.blender.org/blender/blender/commit/4fbc9c42
* cage overlay for sculpt mode – https://projects.blender.org/blender/blender/commit/c9f02569
* Use deformed points in edit mode overlay – https://projects.blender.org/blender/blender/commit/715acf75
* change collision radius for consistency with default radius – https://projects.blender.org/blender/blender/commit/a76b5d3a
* Draw point overlay only in point selection mode – https://projects.blender.org/blender/blender/commit/7dbf2e2e
* Fix curve segment selection – https://projects.blender.org/blender/blender/commit/8d20db05
Cycles
* Add support for CUDA 12 – https://projects.blender.org/blender/blender/commit/1f615690
* Clean up the Principled Hair BSDF implementation – https://projects.blender.org/blender/blender/commit/cb77865c
* Fix #104097: re-enable Cycles AMD Vega support – https://projects.blender.org/blender/blender/commit/6a0b1eae
Docs
* Docs: add doc-string for compatible_eul & improve code-comments – https://projects.blender.org/blender/blender/commit/773903f4
* Docs: improve online manual lookup time time – https://projects.blender.org/blender/blender/commit/526f2273
EEVEE
* Eevee: GPU Material node graph optimization. – https://projects.blender.org/blender/blender/commit/7b9d1cb5
GPencil
* GPencil: Include UV information in simplify-sample modifier. – https://projects.blender.org/blender/blender/commit/248d81fc
Geometry Nodes
* Geometry Nodes: Remove ”normal” attribute – https://projects.blender.org/blender/blender/commit/300c673a
* Geometry Nodes: Operator to wrap a modifier’s node group – https://projects.blender.org/blender/blender/commit/5ca65001
Mesh
* Mesh: Set active attribute values edit mode operator – https://projects.blender.org/blender/blender/commit/6661342d
Python
* Python: Add scissor functions to gpu.state. – https://projects.blender.org/blender/blender/commit/74bf0c83
Sculpt
* Sculpt: Add support for last operator panel to mesh filter operator – https://projects.blender.org/blender/blender/commit/c352eeb2
* Sculpting: Vector displacement for the sculpting draw brush – https://projects.blender.org/blender/blender/commit/39f63c8c
Themes
* Themes: Fix Blender Light theme
UI
* UI: Improvement to screen_find_area_xy – https://projects.blender.org/blender/blender/commit/c39b81d8
* UI: Ensure menus with icons align all menu item labels – https://projects.blender.org/blender/blender/commit/58752ad9
USD Import
* USD Import: USD Shapes support – https://projects.blender.org/blender/blender/commit/72a85d97