Thanks for watching! In this Godot Game Engine tutorial I cover how to add Empty Placeholder Blocks to your Platformer Game that are replaced with Solid Blocks when the player finds and jumps on a button or switch. Here are the video chapter timecode links:
– 0:00 – In this tutorial (overview) + example
– 1:25 – Video Intro
– 3:49 – Adding a New Floating Platform
– 5:20 – Two New TileMaps
– 10:34 – TileMap Collision Layers & Masks
– 13:53 – Creating an In-Game Button or Switch
– 20:40 – Adding Button Collision Shapes
– 25:02 – Adding a Script File to the Button
– 26:09 – Writing Down Important Collision Shape Info (into Code Comments)
– 28:04 – The Button’s ’Up’ Collision Shape Transformation
– 29:32 – The Button’s Collision Layers & Masks
– 30:32 – Adding a Button ’TopChecker’
– 33:19 – Detecting a Player on the Button
– 37:43 – Pushing the Button
– 41:09 – Pushing Down the Button’s Collision Shape
– 44:07 – Making the Empty Blocks Invisible
– 49:17 – Making the Solid Blocks Visible
– 50:45 – Making the Solid Blocks Collide
– 52:55 – The Button’s ’Click’ Sound
– 55:43 – Fixing Multiple Button Presses
– 58:20 – Button Location in the Level & in my Demo Game @ itch.io
– 58:40 – Wrap-Up, Social Media, & Call-to-Action
*note: In this video I use Godot 3.5.1
#godotengine #gamedev
Play the Full Platformer Game Online Now!: https://borncg.itch.io/
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DOWNLOAD the GAME SPRITES & SOUND EFFECT .ZIP Here:
Mirror 1: https://www.dropbox.com/s/2b6ovmu55tqhwck/Platformer-24-Assets.zip?dl=0
/>Mirror 2: https://ln5.sync.com/dl/16059a3c0/t8ixi26a-7fgbpktz-2hcd8w2c-nrjz9duk
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Get the Godot Game Engine at: https://www.godotengine.org/
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INSTAGRAM: https://www.instagram.com/born.cg/
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Reddit: https://www.reddit.com/u/BornCG
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