In this video, learn to convert your terrain meshes into stylized sliced terrain with modifiers in Blender!

Want to Support The CG Essentials?

Add-On Links (Affiliate Links)
Scatter –
Flip Fluids –
Car and Transportation Rigged Vehicle Library –
City Pack Cars Rigged Car Library –
Curve Array Pro –
Botaniqu Tree and Grass Library –
Open Street Map –
Curve Basher –
Node Preview –
Tree Vegetation Library Add On –
Decal Machine –
Human Generator –
Fluent Stressless Modeling Tool –
Fluent Materializer Material Creation Tool –
Materialiq – Materials Library –
Traffiq Vehicle Library –

Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.

0:00 – Introduction
0:12 – Method Intro
0:42 – Creating your terrain with ANT Landscapes
1:33 – Making your terrain solid
2:15 – Adding planes for slices
2:45 – Using the array modifier
3:50 – Using booleans to cut our planes
5:00 – Solidifying our planes
6:30 – Troubleshooting gaps
6:55 – Changing the slice size
7:55 – Adjusting the solid view to see the slices better
8:06 – Smoothing the slice edges


Sähköpostiosoitettasi ei julkaista. Pakolliset kentät on merkitty *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>