In this presentation, Ignacio will share how he developed a physically based simulator for ships (based on the Archimedes principle and rigid body simulations) that solve the equations of the movement of a ship floating in the ocean in a faster way than the water based simulations.
”Ship dynamics without fluid simulations” by Ignacio Matey
Blender Conference 2022
2022-10-29 16:30 at the attic.