Thanks for watching! In this Blender tutorial I cover: How to create a skeleton (Armature) in Blender that lets you control / pose / animate your 3D character! This Tutorial covers the basics of armatures & bones, IK constraints & copy rotation constraints, parenting your character mesh to the Armature (with Automatic weights & to specific bones as needed), Weight Paint Mode, and posing/animating in Pose Mode.

Video Timecode Chapter Links:
– 0:00 – Video Intro & Welcome
– 0:08 – Video Overview (what we’ll be doing)
– 1:51 – Starting with a Character Mesh
– 2:53 – Adding an Armature (with a single bone)
– 3:53 – Editing an Armature & Working with Bones
– 4:56 – Enabling ’In Front’ viewport display
– 5:29 – Transforming & Extruding the Spine/Neck/Head bones
– 8:22 – Bones attached in a hierarchy (parent/child)
– 9:17 – Quickly: an intro to Pose Mode
– 10:26 – Extruding a Left shoulder/arm/hand
– 15:17 – Adding a Left leg & foot
– 18:26 – Naming the Center & Left bones
– 21:44 – Limitations of this FK (forward kinematics) Rig
– 24:13 – Quick Menu: Clearing the Pose
– 25:07 – Hand IK setup
– 31:44 – Adding a Hand ’Copy Rotation’ Constraint
– 34:28 – Setting up an Elbow IK Pole Target
– 38:23 – Shortcut: Adding a Foot / Knee IK setup
– 44:11 – Recalculating Bone Roll for Consistency
– 48:58 – Adding & Parenting a Controller Bone
– 51:55 – Symmetrize! Making a Right Side
– 53:04 – Adding Extra Bones (for Knight’s shoulder armor & visor)
– 58:51 – Linking the Character Mesh to the Armature!
– 1:02:43 – Linking the Shoulder Pads
– 1:05:10 – Linking the Helmet & Visor
– 1:07:38 – Linking the Belt Buckle
– 1:08:34 – Linking the Sword
– 1:09:14 -Armature Vertex Weights
– 1:13:04 – Using Weight Paint Mode
– 1:20:49 – Hiding Bones in Layers
– 1:22:01 – Animating an Armature!
– 1:22:43 – Bone (Viewport Display) Shapes
– 1:24:29 – Video Wrap-Up, Call-to-Action, & Video Outro.
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RESOURCES:
The Cartoon Knight Rig by Lucas De Miguel (@lucasdmok)
based on a concept by @fer_lerena
This piece is licensed under Creative Commons
Attribution 4.0 International(CC BY 4.0)
https://creativecommons.org/licenses/by/4.0/
ORIGINAL FILE on BLENDSWAP with Rig: https://blendswap.com/blend/25094
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DOWNLOAD this tutorial’s starting file (’BornCG’ Version of the Knight Character with no rig):
MIRROR 1: https://bit.ly/3vqjUKc
MIRROR 2: https://www.dropbox.com/s/5hzvrbx6k0ntbol/cartoon-knight-character-rigging-BornCG-tutorial.blend?dl=0 />****************
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