In this video, learn how to quickly add sculptable detail to your Blender models using the Multiresolution modifier!

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0:00 – Introduction
0:10 – Intro to the Multiresolution Modifier
0:40 – How the subdivision surface and multiresolution modifiers are different
1:47 – How to add the multiresolution modifier and start sculpting
3:38 – Using the Sculpt Base Mesh function
4:20 – What does the optimize display button do?
4:45 – Different kinds of subdivision (Subdivision, Simple, etc)
6:40 – What the Delete Higher button does
7:47 – Other Blender modifier tutorials


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