Thanks for watching! In this Blender tutorial I cover: How to set up multiple cameras (for different camera shots or angles) that Blender automatically switches between during playback & at render time!
Video Timecode Chapter Links:
– 0:00 – Video Intro & Welcome
– 0:08 – Video Overview (what we’ll be doing)
– 0:50 – Viewing through the default camera
– 1:50 – Positioning Camera #1 (Wide/Establishing shot)
– 2:10 – Adding a (regular) Timeline Marker
– 2:49 – Binding a Marker to a Camera
– 4:01 – Adding Camera #2: OTS (Pink Robot)
– 4:26 – Making Camera #2 the Active Camera
– 5:26 – Composing the 2nd Camera Shot
– 6:42 – Easier Way: Switching to Camera 2
– 7:47 – Naming Cameras & Markers
– 9:05 – Even Easier: Adding, Binding, then Composing Shot 3
– 10:57 – Adding Cameras 4 & 5
– 12:03 – Scaling Camera Objects
– 12:57 – Animated Cameras that Switch (Dolly / Tracking Shot)
– 15:18 – Animated Camera Zooming (focal length)
– 17:34 – Video Wrap-Up, Call-to-Action, & Video Outro.
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RESOURCES:
**Check out D4Darious’ great video on using powerful camera shots for filmmaking!:
https://www.youtube.com/watch?v=YhJArnjpWU8
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*Two Robots by Tumota (CC-0 – Public Domain): http://www.blendswap.com/blends/view/13934
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