Support the future of Blender https://fund.blender.org
#b3d
* Music by @Thaehan
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UI
* show gizmo while transforming https://developer.blender.org/rB648350
* Support for showing candidates for string properties https://developer.blender.org/rB3f3d82
* Add file browser operator to edit directory field https://developer.blender.org/rB209bf7
* Add tooltips for the shader item https://developer.blender.org/D14878
* Use ”bl_order” for UI child panels https://developer.blender.org/D15174
* Add initial ”grid view” https://developer.blender.org/rB23d2e7
* NLA strip names overflow strip https://developer.blender.org/D14742
* Fix numbers jumping in edit voxel size widget https://developer.blender.org/rBf69c56
* Adds operator to duplicate the active color attribute layer https://developer.blender.org/rB9c28f0
* BLF: Fallback Font Stack https://developer.blender.org/D12622
* Keymap: use both left/right modifier keys https://developer.blender.org/rB3a8a44
CYCLES
* Cycles: Add half precision float support for volumes with NanoVDB https://developer.blender.org/rBa8c81f
* Cycles: Fix rendering of packed UDIM tiles with different sizes https://developer.blender.org/rB284a34
* Cycles/EEVEE: load 8 bit image textures as half float for some color spaces https://developer.blender.org/rB33f5e8
* Sculpt: PBVH Draw Support for EEVEE https://developer.blender.org/rB285a68
GEO NODES
* new Volume Cube node https://developer.blender.org/D15198
* Instance Rotation Node https://developer.blender.org/D15131
* Add Instance Scale Input Node https://developer.blender.org/rB14fc89
* add ’Intersecting Edges’ output for boolean node https://developer.blender.org/D15151
* speedup Separate XYZ node https://developer.blender.org/rBb8bd30
* Show supported types in geo socket tooltip https://developer.blender.org/D14802
* tweak Volume to Mesh threshold declaration https://developer.blender.org/rB75489b
* Nodes: Show node description in Node add menu https://developer.blender.org/D14963
* Functions: speedup multi-function procedure executor https://developer.blender.org/rBd48735
* Asset Browser: Show ”Current File” icon in sidebar source field https://developer.blender.org/rB9039fb
GPENCIL
* GPencil: Add support to name new layer when moving to layer https://developer.blender.org/D15092
* LineArt: Speedup construction of quad trees. https://developer.blender.org/rB432c4c
LIB OVERRIDES
* Add full support for camera’s background images https://developer.blender.org/rB3437cf
* Make ’image/movieclip user properties editable https://developer.blender.org/rBa3e728
* 3DView: simplification and improvements of override creation https://developer.blender.org/rBdce03e
* VSE preview transform autokeying improvements https://developer.blender.org/rB9ccc21
* VSE: Make time operations self-contained https://developer.blender.org/D14990
* Color Management: add Filmic sRGB as an image colorspace https://developer.blender.org/rB2b80bf
* Clip editor: Default to average error sort in dopesheet https://developer.blender.org/D15194
XR
* XR: Fix controller flicker when switching action sets https://developer.blender.org/rB314e5c
* CMake: optionally disable OBJ, STL & GPencil SVG support https://developer.blender.org/rB8edd1d
* Py Docs: Update Sphinx and dependencies https://developer.blender.org/rB3cd283
PYTHON
* Compositor: add pre/post/cancel handlers and background job info https://developer.blender.org/rB16d329
I/O
* STL: Add new C++ based STL importer https://developer.blender.org/rB7c511f
* OBJ: vertex colors support in importer and exporter https://developer.blender.org/rB1b4f35
* OBJ: Enable undo for experimental OBJ importer https://developer.blender.org/rBa30e67
* OBJ: Use filename as the default object name https://developer.blender.org/rB99847c
* USD: Enable operator presets when exporting https://developer.blender.org/rB9bb7de
* USD import: Handle material name collisions https://developer.blender.org/rBf6268f
* USD: speed up large USD imports by not rebuilding material name map for each object https://developer.blender.org/rB5b5811
* IO: speed up large Alembic & USD imports by doing fewer collection syncs https://developer.blender.org/rB230f72
ADD-ONS
* AE: export object hide_render as AE opacity https://developer.blender.org/rBAC3580
* AE: export multiple cameras when using markers https://developer.blender.org/rBAC61ef
* AE: group images and solids into a folder https://developer.blender.org/rBAC97ff
* glTF: use color attribute API instead of vertex color https://developer.blender.org/rBA485b4
FIXES
* Outliner performance: Only expand sub-trees if needed https://developer.blender.org/rBafde12
CURVES
* Add soft selection in sculpt mode https://developer.blender.org/rBa18308
* use uv coordinates to attach curves to mesh https://developer.blender.org/rB899ec8
* support adding keymap items for operators https://developer.blender.org/rBe90340