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Have you ever wondered how artists make these massive and beautiful environments in 3D? Well, it’s not a super simple process – there are a lot of specific software you have to learn to be able to create a complete environment.
In this video, Rasmus breaks down his scene and explains his full process, so you can pick up on a few tips and tricks to improve your own workflow in future projects.
If you enjoyed the video, please feel free to check out more of Rasmus’ work on Artstation: https://www.artstation.com/bagner
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![How a 3D Artist Creates 3D Environments (Full workflow Breakdown)](https://blender.fi/wp-content/uploads/2022/06/50570-how-a-3d-artist-creates-3d-environments-full-workflow-breakdown.jpg)