In this video, learn how to apply modifiers in Blender to make any changes you’ve made permanent! In addition, we talk about how to make sure that your modifier changes get exported to external programs like Unity, Unreal Engine, and SketchUp!
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TIMESTAMPS
0:00 – Introduction
0:23 – Using modifiers to edit your models non-destructively
1:07 – Editing your original mesh while modifiers are active
1:52 – Applying modifiers to make changes permanent
2:47 – How to get modifier results into other 3D modeling programs?
3:18 – Using the Apply Modifiers Option in your export process
3:45 – Results when NOT applying modifiers
4:11 – Results with apply modifiers option checked
5:00 – Tips for getting models ready for import
5:30 – Can you export active modifiers for editing in other programs? (Unity, Unreal, etc)
5:59 – Other modifier tutorials