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Description: In this weeks video we take a look at Cascadeur (A physics based animation software) from an Animator’s perspective. Prior to this video I had absolute NO knowledge of the program, aside from the fact that it had some sort of Physics assistance. Together we discover some pretty cool features, and buckle a couple of times. I’ll definitely be looking further into Cascadeur, as I see a lot of potential!
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~ Happy Animating
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0:00 – Into
1:18 – TOAnimate
1:52 – First Impression
2:25 – Camera movement
3:10 – UI
4:53 – Figured out how to ROTATE
5:50 – Was I even setting keys!?
7:45 – Silhouette mode!
8:05 – Is there an attribute editor?
9:25 – Tail Option
11:30 – I Dun GOOFED
12:20 – You SET & REMOVE keys with the same button? NANI?
14:00 – Changing mode
16:00 – Blocking the character
18:10 – I KMS IRL
18:15 – Manly Shreek
18:20 – Adapt Improve OVERCOME