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Description: Constraints can be very complicated and not so easy to grasp, especially if you’re new to animation. I’ve already made a 3 part series talking about constraints in Autodesk Maya, and well.. it’s about time I do the same for Blender! In this video we take a look at how I used the ”CHILD OF” constraint to create a cool little animation in Blender!
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0:00 – Context
0:40 – Placing the weapon where it needs to be
1:15 – Child of constraint object to hand
1:50 – How to fix child disappearing!
3:18 – Turning off constraint & keeping it from flying off