Thanks for watching! In this Godot Game Engine tutorial I cover how to add Fireballs to our 2D Platformer that spawn dynamically, bounce and fall with gravity, destroy enemies, and automatically remove themselves from the game when they leave the screen. Here are the video chapter timecode links:
– 0:00 – Video Intro
– 0:35 – This mini-series
– 0:51 – Our project as it stands
– 1:11 – Fixing Our in-Air Deceleration Problem
– 4:03 – Importing our Fireball Sprite .png (find download link mirrors below)
– 5:50 – Adding a ’Fire’ Action Key (& alternate keys)
– 7:38 – Creating the Fireball Scene
– 13:50 – Dynamically Adding Fireball Instances when ’Fire’ is pressed (Steve’s ’Fire’ function)
– 23:35 – Making Fireballs Shoot
– 30:16 – Fireball Direction & Starting Position
– 36:39 – Making Fireballs Destroy Enemies
– 46:21 – Making the Fireballs Bounce & Spin!
– 50:18 – Shooting into a Wall Point Blank
– 53:13 – Deleting Off-Screen Fireballs (using the Visibility Notifier Node)
– 56:30 – Adding the Shooting Sound Effect!
– 1:00:51 – Tutorial Ending + Call to Action + Social Media + Thanks for Watching!
#godotengine #gamedev
Play the Full Platformer Game Online Now!: https://borncg.itch.io/
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DOWNLOAD the Fireball.png sprite:
MIRROR 1: https://bit.ly/3imdlBj
MIRROR 2: https://bit.ly/3KVy0bN
also check out: https://kenney.nl/
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DONATE to support my channel via PayPal: https://goo.gl/ThkwyG
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Get Godot at:
Godot Game Engine – https://godotengine.org/
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LIKE and FOLLOW me on:
FACEBOOK: http://www.facebook.com/BornCG
INSTAGRAM: https://www.instagram.com/born.cg/
TWITTER: https://twitter.com/BornCG
Reddit: https://www.reddit.com/u/BornCG
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Visit my Godot 3 Tutorial Series playlist!:
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Also check out my Blender Game Engine Basics Series playlist:
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Nicolas from the band ’The Lazy Saviours’ created my Intro Jingle! Check out his band’s album here:
on Amazon: https://amzn.to/2CID1nz
on iTunes: https://apple.co/2QgqHOU
[not a sponsor]
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