Talking about the new features of Blender 3.1.
Check out my resources: https://curtisholt.online/store
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Get Modular Metals for Blender: https://curtisholt.online/modular-metals
Get Ambient Grunge for Blender: https://curtisholt.online/ambient-grunge
Get Procedural Patterns for Blender: https://curtisjamesholt.gumroad.com/l/procedural_patterns
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00:00 – Blender 3.1 is Available!
00:25 – What is This Release About?
00:37 – Metal Now Supported
01:09 – Point Clouds
02:27 – More Cycles Improvements
03:21 – New Geometry Nodes
04:44 – Node Group Assets
05:18 – Timings Overlay for Geometry Nodes
05:36 – Mesh Manipulation Nodes
08:22 – Even More Nodes!
08:44 – Node Performance Improvements
09:22 – Vertex Creasing
10:02 – Grease Pencil
10:50 – Subdivision Surface GPU Acceleration
11:16 – Import / Export Speed
11:48 – Image Editor
12:12 – Benchmark
12:23 – Even More?
13:19 – Splashscreen Artwork
13:34 – Check it Out!
13:54 – Closing Thoughts
14:32 – Outro

#blender #3.1

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