In this video, learn how to use the Blender Shrinkwrap modifier to bend/fold/shrink geometry to match other geometry in your models! This can be helpful for adding bands, details, decals, and much more!

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BLENDER SHRINKWRAP MODIFIER DOCUMETNATION
https://docs.blender.org/manual/en/latest/modeling/modifiers/deform/shrinkwrap.html

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TIMESTAMPS
0:00 – Introduction
0:19 – Shrinkwrap modifier documentation location
0:46 – The importance of detailed geometry in your shrinkwrapped objects
2:06 – How to shrinkwrap an object in Blender
2:31 – Adjusting the shrinkwrap height with the offset function
3:55 – Combining Shrinkwrap with the subdivision surface modifier
4:57 – Shrinkwrap Wrap method – Project
6:23 – Shrinkwrap to multiple objects with Auxiliary Target
7:09 – Shrinkwrap Wrap method – Nearest Vertex
8:00 – Shrinkwrap Wrap method – Target Normal Project
9:29 – Blender Shrinkwrap snap modes
11:31 – Combining Shrinkwrap and solidify to add geometry with depth
12:31 – Other Blender Modifier tutorials

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