Showing you how to create and paint surface effects with geometry nodes.
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00:00 – Intro
00:25 – Sponsor (NVIDIA + PCSpecialist)
00:53 – A Quick Breakdown
01:57 – Creating the Effect
02:37 – Distributing Points on Faces
03:26 – Instancing an Object
03:56 – Instancing Collections
04:40 – Randomizing Scale
05:30 – Randomizing Selection and Seed Value
06:54 – Join Geometry
07:22 – Reminding Ourselves
07:37 – Rotating Instances
08:08 – Increasing Density
08:38 – Source Objects
10:31 – Weight Painting
12:02 – Painting the Effect
12:57 – Creating New Styles
13:58 – Useful For Scattering
14:41 – Taking a Look at the Demo
16:06 – BY-GEN V9 Considerations
16:16 – Share Your Results
16:27 – Sponsor (NVIDIA + PCSpecialist)
16:56 – Closing Thoughts
#blender #nvidia